DESIGN RESEARCH DISSERTATION - Assignment 2

23.5.2023 - 13.6.2023 (Week 8 - Week 11)
Loh Qiao Yin / 0348923 
Design Research Dissertation/ Bachelor of Design in Creative Media / Taylor's University
Assignment 2
[Visual Design Publication]
[Final Dissertation]


LECTURES

Week 7
Visual design for final dissertation

- Manuscript Preparation
- Editing
- Pagination
- ISBN (International Standard book Number)
- Cover design
- Ready For Press

Note:
1) Consistency in layout
- ensures legibility
2) Uniqueness
3) Aim to showcase the content

Font Size:
5 font size rule

1) Large headers (30 pt or above)
2) Primary headers (16-24 pt)
3) Sub headers (12 pt bold)
4) Body copy (10-12 pt regular)
5) Footnote/ Page count (8 pt)



INSTRUCTIONS

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TASK

i) Moodboard
To represent the diversity of cultural heritage, a vibrant and colourful colour palette was chosen whereas the theme of a mobile game interface will be referenced to create the design of the e-book to show the topic of game art.

Fig 2.1 Moodboard, 29 May 2023

Explored 3 different typefaces for the body paragraph, and ended up with #3 as I don't have to squint my eyes the most and the breathing space between the alphabets seem balanced.

Fig 2.2 Body paragraph typeface exploration, 29 May 2023

More variety of typefaces was further explored to see which suits my context better as I forgot that my typeface should represent the element of cultural heritage as well instead of just game.


Fig 2.3 Typeface for heading, 30 May 2023

Fig 2.4 Typeface for body paragraph, 30 May 2023

ii) Initial attempt
I was mindful of not using pure white for my texts. Since I prefer having texts on a dark colour background, I have to be aware of not having too much contrast between the text and the background or else it will cause eye strains when reading the texts. I tried to balance the combination between cultural heritage and a video game style. Earthy colours with 4 vibrant colours for the essence were used to represent cultural heritage, whereas graphic elements of game interface design were used for text boxes.


Fig 2.5 Adobe Illustrator progress, 4 July 2023


Fig 2.6 Cover page progress, 4 July 2023


Fig 2.7 Revised moodboard, 4 July 2023

iii) Adobe Indesign Progress
The cover page was tricky and I kept on changing the design to make it look less like a bible. Even though the text boxes are in a common shape in game interfaces, the design still lacks graphical elements that represent games and it ended up looking like a textbook design. Thus, I went back into collecting references and found out that visual novel game interface can suit having lots of texts while having a game ‘feel’. Even during designing in adobe Indesign, there is still a lot of hesitance and redo-ing to figure out what feels right. 



Fig 3.1 Spread design in Adobe Indesign (Red), 4 July 2023


Fig 3.2 Spread design in Adobe Design (Yellow/Orangish), 4 July 2023


Fig 3.3 Spread design in Adobe Design (Purple), 4 July 2023


Fig 3.4 Spread design in Adobe Design (Green), 4 July 2023

iv) Final Submission

Visual Design Publication

Flipbook HTML link: 
https://online.fliphtml5.com/konrt/dfkf/

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Fig 4.1 Final submission of E-book

Final Dissertation

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Fig 4.2 Turnitin Report, 4 July 2023

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Fig 4.3 Final Dissertation submission, 4 July 2023


FEEDBACK

Week 11
General feedback
- Ensure there is enough negative space to prevent words from getting too cramped
Specific feedback
- Try to incorporate to concept of modern digital learning into your design
- Change the font, some can be in italic, use it strategically
- Be mindful of being too consistent with the background size patter, give it some variation

Week 10
General feedback
- For cover page, notice the hierarchy of typography and use size to emphasize the keywords in the title

Specific feedback
- N/A [Absent for class]

Week 9
General feedback
- Recall the knowledge learned in Design Principles and apply it to the e-publication design
- Too much consistency on the design elements will not be able to retain the reader’s attention
- Use the right keywords to search for visual references on Pinterest

Specific feedback
- When talking about cultural heritage, vibrancy in design is vital
- A minimalist style and colourful design is conflicting, a contemporary style might be the suitable one
- Choose specific elements to be a part of the interface design, be it character design, environment art, or cultural heritage elements in the game

Week 8
- N/A [ILW]


REFLECTION

The progress was indeed a difficult one especially re-designing different variations of the cover page which took me way too much time, causing a delay to my other progress. I’ve learned that I should be more realistic with my design and be more well-planned in order to work within the deadline given.

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