ENVIRONMENT DESIGN - Exercise

28.8.2023 - 16.10.2023 (Week  1 - Week 8)
Loh Qiao Yin / 0348923 
Environment Design/ Bachelor of Design in Creative Media / Taylor's University
Exercise
[Environment Design - F
undamentals]


INSTRUCTIONS

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TASK

Composition
I'm super glad Mr Kanaan gave us a jumpscare with the timer exercise. Our first attempt in class was 30 minutes for a composition and when I got home I forced myself to strictly do each under 20 minutes. Yes, it might still be considered long for just a sketch without any superb perspective but generating ideation varieties has been one of my weaknesses and I'm satisfied with my mini-improvement.

Fig 1.1 Composition task, 31 August 2023

Silhouettes Ideation
Knowing that especially environment design is foreign to me, i know I have to continue doing these timer thingy to ensure I don't stare at the screen and zone out in fear. Each building sketch was timed to be completed in under 15 minutes. I also enjoyed the process of starting from a silhouette and then only sketches and expansion. Though the task still feels scary at least it is more doable with this approach.

Fig 1.2 Silhouette ideation, 31 August 2023

Thumbnail studies
Doing 6 angles of the same subject was quite a challenge as I had to ensure variety in each of the compositions. Gathering enough references for compositions I wished to modify did facilitate the process.


Fig 1.3 Thumbnail studies 1, 31 August 2023


Fig 1.4 Thumbnail studies 2, 31 August 2023


Fig 1.5 Thumbnail studies 3, 31 August 2023


Fig 1.6 Thumbnail studies 4, 31 August 2023

Hero assets
The time taken to collect references was probably way longer than I should have spent but I wanted to make sure there was a clear direction in my architecture style. Having sketches of hero assets further solidified how I want my buildings to look as previously it was mostly still a blurry image in my mind. I think I would have benefitted more if I got the world setting clearly laid out in the first place as it gave me a bigger overview of how the buildings can exist in the space.


Fig 1.7, World setting, 31 August 2023


Fig 1.8 Hero asset moodboard, 31 August 2023

Final Submission

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Fig 2.1 Final submission of exercise, 31 August 2023


FEEDBACK

Week 3
- Consider how the terrain would affect the building
- Composite the placement/ elevation paired with story-telling
- Building can be sectioned more in terms of shapes, logos, etc.
- Consider which components should be used or enhanced, don't have to necessarily use hextech, can create a new lore for a new logo


REFLECTION

The idea of having a dream IP to work towards and create exterior/interior designs revolving around them was quite motivating. It was made clear that we would be required to make lots of sketches and at times it felt like I was going nowhere for my Project 1 progress because I was revising the same ideas with sketches for weeks. However, the skills really came in handy and I especially felt it while working on my Project 2 interior where there was a glimpse of instinctual sketching even if it only lasted for a few minutes. There was one time when I lazed out on sketching and just jumped into refining from blobs of silhouette, and it did not work out. At least it was a humble lesson for me to learn and continue strengthening my sketching skills.

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